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According to a new country report published by Lucintel, the future of the video game market in the United States looks promising with opportunities in the smartphones, tablets, PCs, and consoles market. The video game market in the United States is primarily driven by Mobile and online distribution of games.

This report studies factors affecting the video game market in the United States from both demand and supply sides. The report also analyzes growth opportunities in different applications and provides comprehensive data and analysis on trends, key drivers, and directions.

Among various growth areas, Lucintel forecasts that the shooting game will remain the largest segment due to increasing interest towards action packed video games across all age groups. Constant improvement in graphics quality which provides real life like mission is driving the market for shooting games. Within the video game market in the United States, smartphone based games will remain the largest segment in the forecast period due to new launches of smartphone based games, such as PUBG, Battlelands Royale, and War Robots and due to the high usage of these games in emerging nations.

Emerging trends, which have a direct impact on the dynamics of the video game industry, include development of augmented reality (AR) and virtual reality (VR) based head mounted displays (HMD) and heads-up display (HUD) products and development of games for academic and skill development.

Lucintel, a leading global strategic consulting and market research firm, has analyzed the current market trends, forecasts, new market opportunities, and competitive landscape for the video game market in the United States and has come up with a comprehensive research report entitled “Opportunities for the Video Game Market in the United States.” The Lucintel report serves as a catalyst for growth strategies, as it provides comprehensive data and analysis on trends, key drivers, and directions. The study includes the market size and forecast for the video game market in the United States by device type, genre type, platform type, gamer type, and age group as follows:
 
Video Game Market by Device Type [$B shipment analysis from 2014 to 2025]:
• Smartphones
• Tablet
• PCs
• Consoles
• Others (Gameboys and Handheld Devices)

Video Game Market by Genre [$B shipment analysis from 2014 to 2025]:
• Shooting
• Action
• Sports
• Role Playing
• Adventure
• Racing
• Strategy
• Others (Casual Games, Party Games, Simulation Games)

Video Game Market by Platform Type [$B shipment analysis from 2014 to 2025]:
• Online
• Offline

Video Game Market by Gamer Type [$B shipment analysis from 2014 to 2025]:
• Extreme
• Casual

Video Game Market by Age Group [$B shipment analysis from 2014 to 2025]:
• Age group 10-20
• Age group 21-35
• Age group 36-50
• Age group 51-65

This 60-page country research report will enable you to make confident business decisions in this globally competitive marketplace. For a detailed scope, benefits, and other details of this report, please contact Lucintel at +1-972-636-5056 or click on this link https://www.lucintel.com/United-States/video-game.aspx or write to us at helpdesk@lucintel.com

About Lucintel
Lucintel, the premier global Management Consulting and market research firm, creates winning strategies for growth. It offers market assessments, competitive analysis, opportunity analysis, Growth Consulting, M&A, and Due diligence services to executives and key decision-makers in a variety of industries. For further information, visit www.lucintel.com