• helpdesk@Lucintel.com
  • |
  • +1 972 636 5056
  • |
  • Login
  • |
  • Register
  • |
...

Request the impact of COVID-19 in this market at no additional cost. Buy it today to get an advantage.

Request Now


The global game consoles market is estimated to reach $16.9 billion by 2018, with a modest CAGR of 1.5% over the next five years. With the emergence of tablet

s and smartphones as substitutes for game consoles, the industry witnessed a downturn during the last five years. The industry is consolidated with the top three players dominating the market. Maintaining a balance between quality and price, along with incorporating the latest features, are the biggest challenges for the industry.

Lucintel’s study examines the key drivers of the industry. Due to high penetration level, consumer spending has shifted from hardware to software, but innovations such as controller free gaming have brought hope for the industry. Product upgrades were the main drivers of demand based on the purchasing power of consumers as well as innovative technologies.
 
A total of 48 figures / charts and 12 tables are provided in this report to help in your business decisions. Sample figures with some insights are shown below. To learn the scope of, benefits, companies researched and other details of the game consoles market report, download the report brochure.


The report studies manufacturers of home and handheld game consoles, providing a five-year annual trend analysis that highlights market size, profit, and cost structure for North America, Europe, Asia Pacific, and the Rest of the World. The report also provides a forecast, addressing market opportunities for the next five years for each of these regions.

The report describes the challenges in the industry. The industry witnessed a decline due to decreasing disposable income and the shift by customers to substitutes such as computer- and smartphone-based games. Unit sales of game consoles also decreased globally because of consumers’ shifting to new and advanced featured substitutes.

This study is intended to provide industry leaders with a competitive benchmarking of the game consoles market , and provides up-to-date information on the market share, profit margins, capabilities, and strategies of the leaders. It helps the current suppliers to realistically assess their capabilities, strategies, vis-a-vis leading competitors.

This comprehensive guide from Lucintel provides readers with valuable information and the tools needed to successfully drive critical business decisions with a thorough understanding of the market’s potential. This report will save Lucintel clients hundreds of hours in personal research time on a global market and it offers significant benefits in expanding business opportunities throughout the global game consoles industry analysis. In a fast-paced ever-changing world, business leaders need every advantage available to them in a timely manner to drive change in the market and to stay ahead of their competition. This report provides business leaders with a keen advantage in this regard by making them aware of emerging trends and demand requirements on an annual basis.

Some of the features of Growth Opportunities in the Global Game Consoles Market report are:

•    Game consoles market size estimates in terms of (US $) value by regions and by segments
•    Global game consoles market analysis annual  trend (2007-2012) and forecast (2013-2018)
•    Porter’s Five Force analysis
•    New product launch and merger and acquisition activity in global game consoles market analysis
•    Quarterly demand trend (Q1 2011-Q4 2012) and forecast analysis (Q1 2013-Q4 2014) for global game consoles  industry analysis
•    Gross and net profit trends in the global game consoles market analysis
•    Cost structure trend in the global as well as regional game consoles analysis
•    More than 48 valuable figures/charts and 12 tables are provided in this report
 

Table of Contents

 
1. Executive Summary 
 2. Industry Definition and Scope 
 3. Industry Overview 
 4. Global Macroeconomic Overview 
 5. Industry Trends 
 6. Industry Forecasts 
 7. Performance Gap 
 8. Conclusions  


List of Figures
 
Chapter 3. Industry Overview
Figure 3.1: External forces shaping global game consoles industry
 
Chapter 4. Global Macroeconomic Overview
Figure 4.1: Global GDP growth rate trend
Figure 4.2: Global inflation rate trend
Figure 4.3: Global population growth rate trend
Figure 4.4: Global unemployment rate trend
Figure 4.5: Regional GDP growth rate trend
Figure 4.6: Regional inflation rate trend
Figure 4.7: Regional population growth rate trend
Figure 4.8: Regional unemployment rate trend
 
Chapter 5. Industry Trends
Figure 5.1: Global game consoles industry annual trend 2007-12 (US $B)
Figure 5.2: Global game consoles industry regional trend 2007-12 (US $B)
Figure 5.3: Global game consoles industry regional trend 2007-12 (%)
Figure 5.4: Global game consoles industry segment trend 2007-12 (US $B)
Figure 5.5: Global game consoles industry segment trend 2007-12 (%)
Figure 5.6: Global game consoles industry quarterly trend 2010-11 (US $B)
Figure 5.7: Global game consoles industry profitability trend 2007-12
Figure 5.8: Global game consoles industry revenue per employee Trend 2007-12
Figure 5.9: Cost structure of global game consoles industry 2007-12
Figure 5.10: Cost structure in North American game consoles industry 2007-12
Figure 5.11: Cost structure in European game consoles industry 2007-12
Figure 5.12: Cost structure in Asia Pacific game consoles industry 2007-12
Figure 5.13: Top 5 companies vs. game consoles industry gross profit & net profit analysis 2012
Figure 5.14: Cash on hand for global game consoles industry 2007-12 (US $B)
Figure 5.15: Cash on hand for global game consoles industry 2007-12 (%)
Figure 5.16: Asset for global game consoles industry 2007-12 (US $B)
Figure 5.17: Assets for global game consoles industry 2007-12 (%)
Figure 5.18: Debt for global game consoles industry 2007-12 (US $B)
Figure 5.19: Debt for global game consoles industry 2007-12 (%)
Figure 5.20: Industry shares of top players in global game consoles industry in 2007
Figure 5.21: Industry shares of top players in global game consoles industry in 2012
Figure 5.22: Global game consoles industry 2007 market share analysis
Figure 5.23: Global game consoles industry 2012 market share analysis
 
Chapter 6. Industry Forecasts
Figure 6.1: Global game consoles industry annual forecast 2013-18 (US $B)
Figure 6.2: Global game consoles industry quarterly forecast 2013-14 (US $B)
Figure 6.3: Global GDP growth rate forecast
Figure 6.4: Global inflation rate forecast
Figure 6.5: Global population growth rate forecast
Figure 6.6: Global unemployment rate forecast
Figure 6.7: Regional GDP growth rate forecast
Figure 6.8: Regional inflation rate forecast
Figure 6.9: Regional population growth rate forecast
Figure 6.10: Regional unemployment rate forecast
Figure 6.11: Global game consoles industry regional forecast 2013-18 (US $B)
Figure 6.12: Global game consoles industry regional forecast 2013-18 (%)
Figure 6.13: Global game consoles industry segment forecast 2013-18 (US $B)
Figure 6.14: Global game consoles industry segment forecast 2013-18 (%)
 
Chapter 7. Emerging Trends
Figure 7.1: Global game consoles industry opportunity by region
Figure 7.2: Global game consoles industry opportunity by segment
 
List of Tables
 
Chapter 3. Industry Overview
Table 3.1: Industry parameters of global game consoles industry
Table 3.2: Relative industry attractiveness by region
 
Chapter 5. Industry Trends
Table 5.1: Regional revenue growth rate
Table 5.2: Segment revenue growth rate
Table 5.3: Percentage change in cost structure
Table 5.4: Percentage change in cash on hand
Table 5.5: Percentage change in total asset  
Table 5.6: Percentage change in total debt
Table 5.7: Key companies by revenue growth
Table 5.8: Key companies by revenue decline
 
Chapter 6. Industry Forecasts
Table 6.1: Global game consoles regional forecast growth rate
Table 6.2: Global game consoles segment forecast growth rate
 
.

Buy full report or by chapter as follows

Price by License Type:
[-] Hide Chapter Details
[Chapter Number] [Chapter Name] [Chapter Number Of Pages] [Chapter Price]
Title/Chapter Name Pages Price
Full Report: Game Consoles Market: Market Size, Trends and Growth Analysis Full Report $ 2,650
More than 48 valuable figures/charts and 12 tables are provided in this report
 
Lucintel has been in the business of market research and management consulting since 2000 and has published over 600 market intelligence reports in various markets / applications and served 1,000+ clients worldwide. This study is a culmination of four months of full-time effort performed by Lucintel's analyst team. The analysts used the following sources for the creation and completion of this valuable report:
  • In-depth interviews of the major players in this market
  • Detailed secondary research from competitors’ financial statements and published data
  • Extensive search of published works, market and database information with industry news, company press releases, and customer intentions
  • A compilation of the experiences, judgments, and insights of Lucintel’s professionals, who have analyzed and tracked this market over the years.
Extensive research and interviews are conducted in the supply chain of this market to estimate market share, market size, trends, drivers, challenges and forecasts in the market. Below is a brief summary of primary interviews conducted by both job function and region.


Thus, Lucintel compiles vast amounts of data from numerous sources, validates the integrity of that data, and performs a comprehensive analysis on it. Lucintel then organizes the data, its findings, and insights into a concise report designed to support the strategic decision-making process. The figure below is a graphical representation of the Lucintel research process.

 

Please sign in below to get report brochure - Game Consoles Market.

At Lucintel, we respect your privacy and maintain the confidentiality of information / data provided by you
(Please enter your corporate email. * These fields are mandatory )