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The future of the interactive projector market looks promising with opportunities in the education, corporate, healthcare, and government sectors. The global interactive projector market is expected to grow with a CAGR of 21% to 23% from 2021 to 2026. The major drivers for this market are adoption of e-learning in education and corporate training, growth in electronic devices miniaturization, and development of new technology to enhance gaming experience. 

A more than 150 page report is developed to help in your business decisions. Sample figures with some insights are shown below. To learn the scope of, benefits, companies researched and other details of interactive projector market report download the report brochure.

 
Interactive Projector Market by Technology, Projection Distance, Dimension, Resolution and End Use Industry

 
Interactive Projector Market by Segments
 
 
The study includes trends and forecasts for the global interactive projector market by technology, projection distance, dimension, end use industry, and region as follows:

By Technology [$M shipment analysis for 2015 – 2026]:
  • DLP
  • LCD
  • LCoS 

By Projection Distance [$M shipment analysis for 2015 – 2026]:
  • Ultra Short Throw
  • Short Throw
  • Standard Throw

By Dimension [$M shipment analysis for 2015 – 2026]:
  • 2D
  • 3D

By Resolution [$M shipment analysis for 2015 – 2026]:
  • 1920*1080 and 1920*720
  • 1280*800
  • 1024*768
  • Others (854*480)

By End Use Industry [$M shipment analysis for 2015 – 2026]:
  • Education
  • Corporate
  • Government
  • Healthcare
  • Others

By Region [$M shipment analysis for 2015 – 2026]:
  • North America
    • United States
    • Canada
    • Mexico
  • Europe
    • Germany
    • United Kingdom
    • France
    • Italy
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
  • The Rest of the World

Digital Light Processing (DLP) will remain the largest technology segment due to low maintenance, compact size, good contrast images, and better response time. 
Education will remain the largest end use industry during the forecast period due to growth in government investment in the education sector, as interactive projectors can increase student engagement and help in collaborative learnings.

North America will remain the largest region during the forecast period due to increasing awareness among end users and advanced technology adoption by the education and corporate end use industries.

Some of the interactive projector companies profiled in this report include Seiko Epson, BenQ, Mimio Boxlight, Dell Technologies, Panasonic,CASIO COMPUTER, NEC Display Solutions, Optoma Technology, Touchjet, and Delta Electronics.



 
Features of Interactive Projector Market
 
  • Market Size Estimates: Interactive projector market size estimation in terms of value ($M)
  • Trend and Forecast Analysis: Market trends (2015-2020) and forecast (2021-2026) by various segments and regions.
  • Segmentation Analysis: Market size by technology, projection distance, dimension and end use industry
  • Regional Analysis: Interactive projector market breakdown by North America, Europe, Asia Pacific, and the Rest of the World.
  • Growth Opportunities: Analysis on growth opportunities in different end use industries, technology, projection distance, dimension, and regions for interactive projector market.
  • Strategic Analysis: This includes M&A, new product development, and competitive landscape for the interactive projector market.
  • Analysis of competitive intensity of the industry based on Porter’s Five Forces model.



 
This report answers following 11 key questions
 
Q.1 What are some of the most promising potential, high-growth opportunities for the global interactive projector market by technology (DLP, LCD, and LCoS), projection distance (ultra short throw, short throw, and standard throw), dimension (2D and 3D), resolution (1920*1080 and 1920*720, 1280*800, 1024*768, and others (854*480)), end use industry (education, corporate, governments, healthcare, and others), and region (North America, Europe, Asia Pacific, and the Rest of the World)?
Q.2 Which segments will grow at a faster pace and why?
Q.3 Which regions will grow at a faster pace and why?
Q.4 What are the key factors affecting market dynamics? What are the drivers and challenges of the interactive projector market?
Q.5 What are the business risks and threats to the interactive projector market?
Q.6 What are the emerging trends in the interactive projector market and the reasons behind them?
Q.7 What are some changing demands of customers in the interactive projector market?
Q.8 What are the new developments in the interactive projector market? Which companies are leading these developments?
Q.9 Who are the major players in the interactive projector market? What strategic initiatives are being implemented by key players for business growth?
Q.10 What are some of the competitive products and processes in the interactive projector market, and how big of a threat do they pose for loss of market share via material or product substitution?
Q.11 What M&A activities did take place in the last five years in the interactive projector market?
 

Table of Contents

 
  1. Executive Summary
  2. Market Background and Classifications
    • Introduction, Background, and Classifications
    • Supply Chain
    • Industry Drivers and Challenges
  3. Market Trends and Forecast Analysis from 2015 to 2026
    • Macroeconomic Trends (2015-2020) and Forecast (2021-2026)
    • Global Interactive Projector Market Trends (2015-2020) and Forecast (2021-2026)
    • Global Interactive Projector Market by End Use Industry
      • Education
      • Corporate
      • Government
      • Healthcare
      • Others
    • Global Interactive Projector Market by Technology
      • DLP
      • LCD
      • LCoS
    • Global Interactive Projector Market by Projection Distance
      • Ultra short throw
      • Short throw
      • Standard throw
    • Global Interactive Projector Market by Dimension
      • 2D
      • 3D
    • Global Interactive Projector Market by Resolution
      • 1920*1080 and 1920*720
      • 1280*800
      • 1024*768
      • Others (854*480)
  4. Market Trends and Forecast Analysis by Region from 2015 to 2026
    • Global Interactive Projector Market by Region
    • North American Interactive Projector Market
      • Market by End Use Industry
      • Market by Technology
      • The US Interactive Projector Market
      • The Canadian Interactive Projector Market
      • The Mexican Interactive Projector Market
    • European Interactive Projector Market
      • Market by End Use Industry
      • Market by Technology
      • German Interactive Projector Market
      • United Kingdom Interactive Projector Market
      • French Interactive Projector Market
      • Italian Interactive Projector Market
    • APAC Interactive Projector Market
      • Market by End Use Industry
      • Market by Technology
      • Chinese Interactive Projector Market
      • Japanese Interactive Projector Market
      • Indian Interactive Projector Market
      • South Korean Interactive Projector Market
    • ROW Interactive Projector Market
      • Market by End Use Industry
      • Market by Technology
  5. Competitor Analysis
    • Product Portfolio Analysis
    • Geographical Reach
    • Porter’s Five Forces Analysis
  6. Growth Opportunities and Strategic Analysis
    • Growth Opportunity Analysis
      • Growth Opportunities for the Global Interactive Projector Market by End Use Industry
      • Growth Opportunities for the Global Interactive Projector Market by Technology
      • Growth Opportunities for the Global Interactive Projector Market by Projection Distance
      • Growth Opportunities for the Global Interactive Projector Market by Dimension
      • Growth Opportunities for the Global Interactive Projector Market by Resolution
      • Growth Opportunities for the Global Interactive Projector Market by Region
    • Emerging Trends in the Global Interactive Projector Market
    • Strategic Analysis
      • New Product Development
      • Capacity Expansion of the Global Interactive Projector Market
      • Technology Development
      • Mergers and Acquisitions in the Global Interactive Projector Industry
  7. Company Profiles of Leading Players
    • Seiko Epson
    • BenQ
    • Mimio Boxlight
    • Dell Technologies
    • Panasonic
    • CASIO COMPUTER
    • NEC Display Solutions
    • Optoma Technology
    • Touchjet
    • Delta Electronics

.

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150 - page report
Lucintel has been in the business of market research and management consulting since 2000 and has published over 1000 market intelligence reports in various markets / applications and served over 1,000 clients worldwide. This study is a culmination of four months of full-time effort performed by Lucintel's analyst team. The analysts used the following sources for the creation and completion of this valuable report:
  • In-depth interviews of the major players in this market
  • Detailed secondary research from competitors’ financial statements and published data 
  • Extensive searches of published works, market, and database information pertaining to industry news, company press releases, and customer intentions
  • A compilation of the experiences, judgments, and insights of Lucintel’s professionals, who have analyzed and tracked this market over the years.
Extensive research and interviews are conducted across the supply chain of this market to estimate market share, market size, trends, drivers, challenges, and forecasts. Below is a brief summary of the primary interviews that were conducted by job function for this report.
 
Thus, Lucintel compiles vast amounts of data from numerous sources, validates the integrity of that data, and performs a comprehensive analysis. Lucintel then organizes the data, its findings, and insights into a concise report designed to support the strategic decision-making process. The figure below is a graphical representation of Lucintel’s research process. 
 

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